There is currently a significant gap between the potential for game-based-learning and the reality of sustainable, scalable real-world impact of products and services informed by this research. Impact-Based-Research (IBR) is an evolving methodology designed to help close this gap. IBR is a methodology; an agile approach for building, researching, and implementing products and services that align stakeholders, a theory of change, and ecosystem capacity into products and services that are continually optimized to achieve project outcomes through sustained real-world implementations and shared best practices.
About Sasha A. Barab PhD
Sasha Barab is a Professor in the Mary Lou Fulton Teachers College at Arizona State University, where he co-founded and serves as the Executive Director of the Center for Games and Impact.
Dr. Barab is an internationally recognized Learning Scientist who holds the Pinnacle West Chair of Education, and who has researched, designed, and published extensively on the challenges and opportunities of using games for impact.
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